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v3.4b
— Fixed a typo that caused the "[D]" and "[%d]" remarks to be swapped.
— Unreal.h DataStructures now use a single transform property instead of three separate ones (location, rotation, scale).
— Fixed a typo that caused the "[D]" and "[%d]" remarks to be swapped.
— Unreal.h DataStructures now use a single transform property instead of three separate ones (location, rotation, scale).