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Fixed
@cratis/screenplay-language publishes its runtime as one module per source file, so a consumer's bundler can split it. Before, everything shipped as one prebuilt shared chunk of about 508 kB, too large for a 500 kB chunk budget. Entry points and the exports map are unchanged (#612)
The package build fails when any published JavaScript file exceeds 500 kB, and the package README lists where the runtime's bytes go (#549)