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@Crazycolbster Crazycolbster released this 16 Feb 04:16

Every time I release, I think "I'm so close to getting into core!" and every time, I'm wrong!

This update will break old saves! Only use it on new generations and saves!
You will need to replace the old Archipelago Madness scenarios, as new rides have been added to OpenRCT2 since their original creation.

  • The unlock shop now appears in the spoiler log!
  • Added food poisoning traps! Guests holding food will have their nausea maxed out. Thanks AuGold!
  • Removed icon that was technically breaking the GPL3 license.
  • When guests prefer less/more intense rides, the shop will no longer ask for requirements on rides that don't make sense, i.e. Roller Coasters won't have a minimum guest requirement when guests prefer less intense rides.
  • Awards are now exclusively filler/traps.
  • All scenarios now include a log flume, merry-go-round, and 2 food stalls to ensure all awards are permanently obtainable.
  • The player was driven mad by High Demon Elgrim!
  • The Countdown before a game starts now shows as popups instead of park messages.
  • Added an in-game command to change visibility in the unlock shop mid-game.
  • Locations can now go to 999 for each color instead of 99. You can put a ton of items into a multiworld now.
  • Deathlink Popups now always sends a Deathlink, regardless of Deathlink settings.
  • "Snowgrave" now changes the weather to Snow.
  • Lowered the Spam purchase timeout from 2 seconds to .2 seconds.
  • Updated the Tutorial to reflect new changes.
  • Put flashing text to try to get people to READ THE TUTORIAL.
  • Change the prices to rides/park entrance to optional every day to cover for a glitch.
  • Fixed ride list for multiple scenarios including Hydro Hills, Magic Quarters, and Gentle Glen.
  • Altered Deathlink to Extend the Deathlink class. Not that this means much to the end user, but hey, at least it's consistent with other games now!
  • Games sharing ItemID and LocationID spaces are now compatible with each other. Explorers of Sky will no longer screw with your Unlock shops.
  • Clicking on the "Ducks" message at the very start of a game will no longer break the unlock shop.
  • Awards now properly display in the Unlocked Tab.
  • Fixed a bug where skips wouldn't work in certain instances.
  • Furry traps now work regardless of in-game language. (#OriginalSentence)
  • I wrote a new song for the Mistborn Adventure Game I'm currently playing in! I'm an Iron Puller.