Releases: CreativeDesigner3D/home_builder_5
Releases · CreativeDesigner3D/home_builder_5
Release list
Create Floor Plan Improvements
Track Points when Drawing Walls (Hold on wall end point to create tracking point)
Fix Sizes for Default Wall Types
Click Two Points to Set Door, Window, and Opening Width
Floor Cutter Feature
Wall Cutter Feature
Stair Improvements (L Shape, U Shape)
New UI for Linked Rooms
Consistent Text Size on 2D Layouts
Fix Prepare for Export with Doors and Windows
Fix Placement Issues After GeoNodeWall is Applied
Fix how Assets Libraries are Registered
v5.1.1
Improved Floor & Ceiling Generation
- Floors, ceilings, and room lights now detect closed wall perimeters and only generate from the outer room boundary
Wall Drawing Improvements
- Visual snap indicator — crosshair follows your cursor, turns green when snapped to a wall endpoint or surface
- Dimension lines show distances to each end of a wall when snapping to a face
- Top-down view snapping improvements
- Hold Shift for fine snap mode (1/16" increments in imperial, 1mm in metric)
Door & Window Placement
- Typing a number now changes the width by default
- Up/Down arrow keys switch swing
New Plan Annotation Tools
- New Fill Plan Walls Command
- New Room Label Command
Blender 5.1 Compatibility
Blender 5.1 Compatibility
- Updated to support Blender 5.1 (Python 3.13)
- Updated Pillow wheels for both Python 3.11 (Blender 5.0) and Python 3.13 (Blender 5.1)
- Added Windows ARM64 platform support
New Features
Stairs
- New stair product type with placement and rotation
- Adjustable width, total rise, riser height, tread depth, and material thickness
- Auto-calculates step count and total run
Reference Image Panel
- Add reference images to the scene for tracing plan views
- Useful for tracing over existing floor plans
Prepare for Export Command
- New command to prepare your project for export for game engines and web platforms
Quick Unit Switching
- Change between Imperial and Metric units directly from the Home Builder menu
Cabinet Material Updates
Procedural Material Assignment
- Assign materials procedurally at the style level — automatically applies to all cabinet parts
Custom Materials
- Bring in your own custom materials and assign them to cabinet parts
Global Material Thickness
- Set carcass part thickness globally — applies to all cabinets with per-cabinet override
Updated Color Selections
- Refreshed color selection options for cabinet materials
Cabinet Construction Options
Top Construction
- Three options for base cabinet tops: Sink, Full Top, and Stretchers
Base Assembly Construction
- Four toe kick construction types: Notch Ends to Floor, Ladder Style, Floating, and Leg Levelers
- Leg Levelers include an adjustable inset control
2D Drawing Improvements
- Interior shelf parts now render as dashed lines in elevation views
- Per-cabinet Freestyle collection architecture for solid/dashed line split
Fixes
- Wall height and wall thickness updates now only affect the current room
- Top cabinet clearance calculations now use the current room's ceiling height instead of the main scene
- Fixed errors when deleting the main scene
- Asset shelf no longer shown by default
- Fixed unsafe Principled BSDF node access that could cause KeyError (community contribution)
Blender Extension Changes
Make requested changes for Blender Extensions Platform
Countertop Fixes
- Back-of-wall cabinets now get countertops placed correctly
- Front and back cabinets on the same wall get separate countertops
- New "Add to Selected" button for adding countertops to specific cabinets only
Adjust Cabinet Sizes (Enhanced)
- Now works with a single cabinet (was 2 minimum)
- Quantity control — add/remove cabinets that duplicate the full configuration (doors, drawers, interiors)
- Fill Available Space toggle with left/right offsets
- X Location for repositioning when not filling
- Negative offsets supported for extending into adjacent spaces
Snap Lines
- Place visual boundary markers on walls
- Cabinets snap to and stop at snap lines during placement
- Dimensions show distances to wall edges while placing
- Arrow key input for precise positioning
- Right-click to delete
Stairs
- Floor-snap placement with R to rotate
- Right-click "Stair Prompts" for live editing (width, rise, riser height, tread depth, thickness)
- Auto-calculates step count and total run
First Release
First Release of Home Builder that works with Blender 5