Releases: CristalGaming/PuzzleCode
Releases · CristalGaming/PuzzleCode
Release list
Puzzle Code 2.0.1
Texture Changes:
• Direction To Axis Code Block
Internal (no effect on the gameplay):
• Preparation for Red/Blue Switcher Block GUI (with the planned changes)
Preparation textures added
Puzzle Code 2.0
--- 2.0 ---
New Item:
• Block Toggler
Texture Changes for:
• Command Code Block
• Hp of Entity To Number Code Block
• Max HP To Entity Number Code Block
• Equal Axis Direction Code Block
• Unequal Axis Direction Code Block
• Item Inventory To Item Code Block
• Item To Item Inventory Code Block
• Item NBT To Logic Code Block
• Item NBT To Number Code Block
• Item NBT To Text Code Block
• Item NBT To Position Code Block
• Number To Item NBT Code Block
• Text To Item NBT Code Block
• Logic To Item NBT Code Block
• Position To Item NBT Code Block
• NBT To Property Logic Code Block
• NBT To Property Number Code Block
• NBT To Property Text Code Block
• Property To NBT Text Code Block
• Property To NBT Number Code Block
• Property To NBT Logic Code Block
• Property Transfer Logic Code Block
• Property Transfer Text Code Block
• Property Transfer Number Code Block
• Uppercase Text Code Block
• Rotate Clockwise Transfer Code Block
• Rotate Counterclockwise Transfer Code Block
• Logarithm Number Code Block
• Round Number Code Block
• Round Up Number Code Block
• Round Down Number Code Block
• Radians To Degrees Number Code Block
• Degrees To Radians Number Code Block
• Unequal Direction Code Block
• Unequal Item Code Block
• Unequal Logic Code Block
• Unequal Text Code Block
• And others...
New Tags:
• puzzle_code:normal_effect_blocks/strenght
• puzzle_code:in_effect_blocks/strenght
• puzzle_code:normal_effect_blocks/unluck
• puzzle_code:in_effect_blocks/unluck
• puzzle_code:normal_effect_blocks/water_breathing
• puzzle_code:in_effect_blocks/water_breathing
• puzzle_code:normal_effect_blocks/weakness
• puzzle_code:in_effect_blocks/weakness
• puzzle_code:normal_effect_blocks/wither
• puzzle_code:in_effect_blocks/wither
• puzzle_code:normal_effect_blocks/yellow_switcher
• puzzle_code:in_effect_blocks/yellow_switcher
Tag Changes:
• puzzle_code:normal_effect_blocks
• puzzle_code:in_effect_block
V2.0-beta-1
--- 2.1 pre 1---
New Blocks:
• Bad Omen Effect Block with their variants
• Hero Of The Village Effect Block with their variant
• Absorption Effect Block with their variant
• (basically every effect should have a coresponding block now)
New Items:
• Tutorial Gadget (W.I.P.) (i saw people struggle to figure how the blocks work so i made this item)
• Bad Omen Effect Item
• Hero Of The Village Effect Item
• Absorption Effect Item
New Item Tags:
• puzzle_code:effect_blocks/bad_omen
• puzzle_code:normal_effect_blocks/bad_omen
• puzzle_code:in_effect_blocks/bad_omen
• puzzle_code:effect_blocks/hero_of_the_village
• puzzle_code:normal_effect_blocks/hero_of_the_village
• puzzle_code:in_effect_blocks/hero_of_the_village
• puzzle_code:effect_blocks/absorption
• puzzle_code:normal_effect_blocks/absorption
• puzzle_code:in_effect_blocks/absorption
Item Tag Changes:
• puzzle_code:effect_blocks
• puzzle_code:in_effect_blocks
• puzzle_code:normal_effect_blocks
• puzzle_code:effect_items
New Features:
• Red/Blue Switcher Block can be configured now
• Changed Effect Blocks GUI Page 1
• Changed Logic Code Block GUI
Internal:
• More Preparation Textures
• Removed some of the unused textures