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v.1.3 beta
Pre-release
Pre-release
FViewer 1.3 beta
Effects
- Open, preview and edit
.avfxeffects; every field and curve of the file is editable. - Editors: Timeline, Graph Editor, Node Editor, Item Editor.
- Saving writes a new file with an
Fsuffix; originals are never overwritten. - Timeline strips show how many particles are alive on each frame.
Preview
- Emitters, all drawable particle types, texture layers, distortion, palette, soft particles, trails.
- Effectors: point and directional lights, screen blurs, chromatic aberration, camera quake.
- Game skeleton with bind points and a textured game model as reference objects.
- Coord Compute Order, UV rotation random, rotation velocity random, clip near/far, texture filter levels, mipmaps.
- 44 preview rules can be switched off one by one in Settings.
Game files
- File Inspector with undo:
.tmb,.pap,.eid,.mtrl,.phyb,.kdb,.skp,.atch,.imc,.scd; viewers for.mdl,.sklb,.tex. - Read files straight from the game's
sqpackarchives. - Game Catalog of common effects, timelines, animations and monster files.
- Search: effects using a texture or model, timelines using an effect.
Mods
- Export as Penumbra
.pmpor TexTools.ttmp2, with option groups.
Fixed
- UI stalls after clicks when recent files are on a slow or external disk.
- Texture layers 2–4 were blended with white when layer 1 was off.
Known limitations
- Not drawn in the preview: Dissolve particles, Black Hole effectors, normal and reflection textures.
- Vorbis sounds in
.scdare not played. - Not tested inside the game.