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WolfPack 0.9.4 Beta

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@CrossplayGaming CrossplayGaming released this 10 Aug 06:59
· 53 commits to main since this release

Wolfenstein 3D, together. WolfPack is a faithful one-for-one remake of Wolfenstein 3D and Spear of Destiny on the UZDoom engine, with multiplayer as the headline: co-op through the original campaigns, head-to-head deathmatch, and optional modern controls, all behind the original's menus and feel.

This download contains no game assets. It is the compiler: it builds the games from your own legally-owned copies.

Getting started

  1. Install Python 3 from python.org (check "Add python to PATH")
  2. Download and extract WolfPack-compiler.zip below
  3. Put your Wolfenstein 3D *.WL6 files in gamedata/ — Steam installs are found automatically. Add your Spear of Destiny data too and it builds that campaign as well.
  4. Run SETUP.bat — it fetches the UZDoom engine and id's GPL source release for you, then builds everything
  5. Play with WolfPack.vbs (it asks which campaign if you built both)

What's new in 0.9.4

Warp straight to a floor. Options → Cheats has a destination row that cycles episode and floor — seeded with where you are — and a Go To That Floor that takes it, keeping what you are carrying. Spear cycles its 21 floors. The original had no such cheat; its debug keys did this, and testing anything on floor 7 otherwise means replaying six floors.

The deathmatch arena name fits its frame. "DM Arena: Zwillingshalle" ran past the edge of the Multiplayer window. The row now reads Arena with the name right-aligned inside the frame, the way the Modernization page shows its values.

Diagnostics. Three new probes for the enemy simulation — solid-prop overlap, prop-vs-simulation agreement, and what actually spawned — each of which reports whether it ran, so a clean result is evidence instead of silence.

A note on the pillars

0.9.3 fixed enemies walking through pillars, tables and barrels. If you saw it again after installing 0.9.3, the likely reason is that restarting a level from inside a running game does not reload the gameplay.bat rebuilds at launch, so a session started before the update keeps running the old code however many times you restart the floor. Quit fully and relaunch. The new floor warp makes that a ten-second check.

Everything from 0.9.2 and 0.9.3

Five purpose-built deathmatch arenas with a picker in the Multiplayer menu and in multiplayer.bat; respawning pickups in deathmatch only; the Multiplayer-menu crash fix; blocking decorations that stop actors instead of only the player; and the enemy-behaviour work — doors, frozen actors, alert-on-gunfire, facing, ammo drops, and co-op enemies turning on whoever shot them. Details are on those release pages.

What's in it

  • All six Wolfenstein 3D episodes, plus the hidden Pac-Man floor
  • The full 21-floor Spear of Destiny campaign with its own bosses and ending sequence
  • Co-op (2–4 players): pick episode and skill together in a signed lobby, then play the campaign
  • Deathmatch: five purpose-built arenas plus Hans's level, respawning pickups, frag/time limits, away-from-killer respawns
  • Friend-friendly hosting: invite codes on the clipboard, no terminals, no server rental
  • Player Setup uniform colors, a Modernization menu (all options off by default), and a faithful cheat menu

Multiplayer

Host from the in-game Multiplayer menu — you get an invite code (already copied); friends paste it and pick Join a Game. Everyone needs their own build of the same version — compare the Build ID shown in the lobby.

Known beta notes

  • Windows only for now
  • Internet play needs UPnP or Tailscale if the router won't cooperate (the host dialog explains)
  • Spear multiplayer is deliberately limited: co-op and deathmatch work, but its lobby is skill-only, its DM floors are uncurated, and the arenas are Wolf3D-only
  • The five arenas are still unplayed by anyone. They are verified reachable, connected and fairly stocked; whether they are fun is what your first match will decide.
  • Report anything that differs from the originals — fidelity reports are as valuable as bug reports

Wolfenstein is a trademark of ZeniMax Media Inc. This is an unaffiliated, non-commercial fan project; it requires your own copy of the games. Project code is GPL.