WolfPack 0.9.8 Beta
Pre-releaseWolfenstein 3D, together. WolfPack is a faithful one-for-one remake of Wolfenstein 3D and Spear of Destiny on the UZDoom engine, with multiplayer as the headline: co-op through the original campaigns, head-to-head deathmatch, and optional modern controls, all behind the original's menus and feel.
This download contains no game assets. It is the compiler: it builds the games from your own legally-owned copies.
Getting started
- Install Python 3 from python.org (check "Add python to PATH")
- Download and extract
WolfPack-compiler.zipbelow - Put your Wolfenstein 3D
*.WL6files ingamedata/— Steam installs are found automatically. Add your Spear of Destiny data too and it builds that campaign as well. - Run
SETUP.bat— it fetches the UZDoom engine and id's GPL source release for you, then builds everything - Play with
WolfPack.vbs(it asks which campaign if you built both)
What's new in 0.9.8
Lives cap at 9, like the original. The original's GiveExtraMan refuses an extra life past 9 (WL_AGENT.C:494) — ours didn't, so the count could grow past what the status bar's single digit (faithful to the original layout) can display, and the minimal HUD would disagree with the full one. Both award paths (the every-40,000-points extra life and the 1-UP pickup) now cap at 9, the 1-UP fanfare still plays at the cap exactly like the original, existing saves clamp themselves at level load, and both HUDs agree by construction.
Voxelization reference exporter. tools/export_voxel_refs.py exports every enemy, boss, ghost, effect, and object sprite as individual transparent PNGs (8x nearest-neighbor, 512x512) organized per actor under an untracked voxelize/ folder — the reference set for building voxel models of the full cast, the same workflow that produced the player's voxel body. As always, it runs against your own extracted game data; no art ships in the kit.
Everything from 0.9.7 — the open-roof camera
Third person opens the roof into a level-matched sky with the camera truly free above it — full dollhouse views; the Height slider truly raises; overhead tilts spiral out for the wide shot; closed-loop stretch-corrected aim keeps BJ pinned to the crosshair; auto mouse look follows the view (decouplable in Camera Setup). Plus the voxel body system, Grip Lab, deathmatch arenas, and everything from earlier 0.9.x — details on those release pages.
What's in it
- All six Wolfenstein 3D episodes, plus the hidden Pac-Man floor
- The full 21-floor Spear of Destiny campaign with its own bosses and ending sequence
- Lockstep multiplayer: co-op with shared lives and elevator votes, deathmatch with arenas and scoring
- Modernization menu: jump, crouch, mouse vertical aim, third person, voxel models, textured flats, HD packs, enhanced lighting — every one optional, classic by default
- The fidelity charter and per-system audits documenting every deliberate deviation
Known limitations
- Beta: multiplayer spectating and some lobby conveniences are still on the list
- The open-roof camera needs the hardware renderer (the default)