First Release.
Issues to resolve:
- Music doesn't loop, so it only plays once (and I'm unsure if it stops when the intro.bik plays but it definitely stopts when loading is finished)
- Music also doesn't play again when you die and open the menu for instance. Alternatively you could use the original gamestart.sgt or a custom one but that one just plays over the new music so far, so another "quirk".
You need to mute the original music in SYS_MENU and SYS_LOADING instances. You also need to create the instances GAMESTART1 to GAMESTART3 inside the SFXInst.d script and provide it with the files of course.
The Startscreens 1 - 3 work perfectly fine however and you can use them without problems. Of course you do need to create your own ones otherwise the game throws an error out.