Big update!! - 2025.6a
Pre-release
Pre-release
Ton of stuff lol
- Developer: added dev/author and version in manifest and Application class
- Scene: added instantiation and object scene load persistence. Via
InstantiateandDontDestroyOnLoad - Component: added gameobject and component reference properties via scene files
- Resources: added scene load persistence
- Resources: added gameObject prefabs
- Library Scripting: added reference types and better arrays
- Input: KeyCode for keyboards is now done!!
- Input: Added gamepad controller stick deadzones
- Cursor: Can now be hidden or locked
- Sprites: Added sprite libraries for reusable sprite animations
I think there's more, i just cant rember lol