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2025.2f

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@CalmBubbles CalmBubbles released this 11 May 13:31
· 7 commits to main since this release

2025.2f (The Bare Minimum Edition)

Uhhhhhh.... You can now

Select a Target Sprite Resource

As CrystalEngine 2025.3a introduced fragmented resources
You can now select a specific file to target for texture and tiles

Warning

If you don't have the "correct" file selected, errors might occur

Don't panic, as you can still set the "correct" file even on that state

Edit the target file by going to Edit>Preferences
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Crystal.RPGTiles 2025.2f Support

Now supports the new highly compressible format of 2025.2f.
Yes it still supports Crystal.RPGTiles 2025.1f

But if you have updated to Crystal.RPGTiles 2025.2f, the editor will automatically update all the tilemaps in all the scenes.

Important

Auto format updating to Crystal.RPGTiles 2025.2f requires your project's editor.json's libraryVersion property to be lower than "2025.2f"

If it has a value, just remove the property


And if you wanna downgrade to Crystal.RPGTiles 2025.1f for some reason
It also auto updates all the tilemaps to the old format

Important

Auto format downdating to Crystal.RPGTiles 2025.1f requires your project's editor.json's libraryVersion property to be higher than or equal to "2025.2f"

Just go "libraryVersion": "2025.2f" for it to work