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Ochre Eights

An online UNO-style card game for playing with friends in private rooms. A host creates a room, shares an auto-generated link, and 2–4 players play a classic round right in the browser — laptop or mobile, no accounts.

Status: playable. npm install && npm run build && npm start -w server, then open http://localhost:3000. For development: npm run dev -w server and npm run dev -w client (Vite on :5173 proxies to :3000).

What's here

  • docs/superpowers/specs/2026-08-10-uno-online-design.md — the approved design spec: rules, architecture, protocol, screens.
  • design/ — the visual reference imported from Claude Design: the Ochre Eights brand, the "Organic" design system (tokens + usage guide), and mockups of every screen (direction 1a Sunroom).

Planned stack

TypeScript monolith: a Node + Fastify + Socket.IO server (authoritative game state, rooms in memory, no database) serving a React + Vite single-page client, with a shared types package between them. One container, deployable to any small always-on host.

Rules in one breath

Official classic rules: match by color, number, or symbol; Skip, Reverse, Draw 2, Wild, and Wild Draw 4; draw one if you can't play; call "last card" before your final card or get caught for two. First to empty their hand takes the round; rematch keeps the seats and the tally.

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