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v0.23.1
Fixed
-
Two folder
.metafiles were truncated and had been repaired only in the client's vendored
copy.Runtime.Netcode.Prediction.metaandTests/Editor.Prediction.metacarried aguidand
then stopped — no trailing newline, nofolderAsset: yes, noDefaultImporterblock — which is
the shape of a meta written by hand, not one Unity generated. Every sibling folder meta in the
package has the full body.Unity tolerates this: it fills the missing fields in on import, which is why nothing ever failed
and why the defect survived to be noticed only when the two copies were compared byte for byte.
The repaired versions have been sitting inIndieRPGMMOAdventure's vendored copy — same GUIDs,
full body — since the package was first vendored, and never came back upstream.The GUIDs are unchanged, so no asset reference moves. What this buys is not a behaviour fix but a
comparison that means something: with these repaired, upstream and the vendored copy are
byte-identical, and the client's drift check can assert plain equality instead of carrying an
allowlist entry for a difference nobody could explain.