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v0.23.1

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@github-actions github-actions released this 20 Aug 03:29
· 98 commits to main since this release
37f7ef4

Fixed

  • Two folder .meta files were truncated and had been repaired only in the client's vendored
    copy.
    Runtime.Netcode.Prediction.meta and Tests/Editor.Prediction.meta carried a guid and
    then stopped — no trailing newline, no folderAsset: yes, no DefaultImporter block — which is
    the shape of a meta written by hand, not one Unity generated. Every sibling folder meta in the
    package has the full body.

    Unity tolerates this: it fills the missing fields in on import, which is why nothing ever failed
    and why the defect survived to be noticed only when the two copies were compared byte for byte.
    The repaired versions have been sitting in IndieRPGMMOAdventure's vendored copy — same GUIDs,
    full body — since the package was first vendored, and never came back upstream.

    The GUIDs are unchanged, so no asset reference moves. What this buys is not a behaviour fix but a
    comparison that means something: with these repaired, upstream and the vendored copy are
    byte-identical, and the client's drift check can assert plain equality instead of carrying an
    allowlist entry for a difference nobody could explain.