PlayerViewDistance 2.0.1
PlayerViewDistance 2.0.1
PlayerViewDistance 2.0.1 is a compatibility and correctness update for the
2.0 architecture.
What changed
- PVD is now a composable hard ceiling. Server load governors can lower a
player's active view distance, but cannot raise it beyond PVD's effective
distance. - The same ceiling is enforced on outgoing client chunk-cache-radius packets.
- View and simulation distance are tracked per dimension, including direct
runtime changes made by other mods. - Distance changes remove and re-plan only PVD's private loading sources.
Forced chunks, portal tickets, simulation coverage, and mod-owned chunk
loader tickets are left untouched. - Reset achieved coverage is synchronized with the coalescing planner mailbox,
preventing a stale radius from being reused after a transactional reset.
Artifacts
playerviewdistance-2.0.1+mc1.21.11.jar— Minecraft 1.21.11, Java 21playerviewdistance-2.0.1+mc26.1.jar— Minecraft 26.1, 26.1.1, and 26.1.2, Java 25playerviewdistance-2.0.1+mc26.2.jar— Minecraft 26.2, Java 25
This remains a Fabric dedicated-server-only mod. Fabric Loader 0.19.3 and the
matching Fabric API are required.