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PlayerViewDistance 2.0.1

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@Cyanifyde Cyanifyde released this 15 Aug 20:10
· 2 commits to main since this release
579c094

PlayerViewDistance 2.0.1

PlayerViewDistance 2.0.1 is a compatibility and correctness update for the
2.0 architecture.

What changed

  • PVD is now a composable hard ceiling. Server load governors can lower a
    player's active view distance, but cannot raise it beyond PVD's effective
    distance.
  • The same ceiling is enforced on outgoing client chunk-cache-radius packets.
  • View and simulation distance are tracked per dimension, including direct
    runtime changes made by other mods.
  • Distance changes remove and re-plan only PVD's private loading sources.
    Forced chunks, portal tickets, simulation coverage, and mod-owned chunk
    loader tickets are left untouched.
  • Reset achieved coverage is synchronized with the coalescing planner mailbox,
    preventing a stale radius from being reused after a transactional reset.

Artifacts

  • playerviewdistance-2.0.1+mc1.21.11.jar — Minecraft 1.21.11, Java 21
  • playerviewdistance-2.0.1+mc26.1.jar — Minecraft 26.1, 26.1.1, and 26.1.2, Java 25
  • playerviewdistance-2.0.1+mc26.2.jar — Minecraft 26.2, Java 25

This remains a Fabric dedicated-server-only mod. Fabric Loader 0.19.3 and the
matching Fabric API are required.