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Releases: CyberLifeBots/PokemonDuelsRemake-Releases

v1.1.2

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@CyberLifeBots CyberLifeBots released this 19 Oct 22:11

Pokémon Duel Remake — v1.1.2

Fixes

  • Fixed tutorial interruptions during Blaine's burn and evolution sequence. Harmless changes to damage or stars no longer stop a recorded lesson when its intended battle outcome is unchanged.
  • Improved replay reliability around exclusion returns and turn changes. Replays now wait for those interactions to finish before continuing.
  • Fixed replacement checkpoints losing previously recorded turn and figure-state changes.

Replay sharing

  • Completed offline AI, local PvP and Mayhem Tower recordings can now be shared by their exact Match ID after uploading from a signed-in account.
  • Added Copy Match ID to the match-end menu, including Tower results.
  • Older locally saved recordings upload from the original device. Copying their ID in Match History also retries sharing if needed. Guest-only recordings remain local.

Browser improvements

  • Team Builder prepares figure thumbnails and plate artwork in one loading session across its figure, evolution and plate pages.
  • Reduced repeated artwork loading with a bounded cache, cleared when entering a duel to limit memory use.
  • Figure selection uses lightweight previews, with full figure data loaded when adding it to a team.
  • Moved the fullscreen controls away from the End Turn button.
  • Fixed corrupted Pokémon text in browser settings, page titles and the web-app name.

Previously damaged recordings are not rewritten by this update.

v1.1.1

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@CyberLifeBots CyberLifeBots released this 19 Oct 02:14

Pokémon Duel Remake — v1.1.1

  • Mayhem Tower lives are larger and sit above the daily chest counter. Lost lives appear grey.
  • Pokémon cards now have separate Evolutions (E) and Forms (F) controls, with buttons for mobile and browser players.
  • Shock Blast no longer protects its user from an opposing Attack with 101 or more damage; both Pokémon can be knocked out.
  • Red Orb and Blue Orb now clearly state that their aura lasts only while the affected Pokémon is in its Primal form and on the field.
  • Passive Purple-star bonuses appear silently on the battle wheel before spinning.
  • Fixed a Hallucination timing issue that could leave a returning Latios visually missing after an overlapping exclusion animation.
  • Verified that Latios and Latias exclusion takes priority over Mighty Sphere during a surround knockout.
  • Timed Mega/form changes, including Ditto transformations, continue counting down in exclusion and Ultra Space and expire safely while hidden.
  • Imprison retains its existing sealed move if the imprisoned Pokémon rolls Miss when Imprison is applied again.
  • Open a completed room replay by its exact Match ID, even if you did not play in it or a participant has a private profile. Use Open Match ID in Match History.

v1.1.0

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@CyberLifeBots CyberLifeBots released this 17 Oct 16:48

Patch notes

Changes :

  • Limited Celebi to one per team; existing Elite Four runs can finish with their saved team.
  • Red Orb and Blue Orb buffs now apply only while the corresponding Primal figure is on the field.
  • Added two Tower lives. Losing or leaving costs one; clearing every twentieth floor restores both. Existing runs receive two lives.
  • Added typing indicators, including your own typing.

Bug fixes & improvements :

  • Fixed challenge reward figures displaying inconsistent levels and refusing upgrades.
  • Fixed Backtrack’s evolution, Mega Evolution, form and plate-effect resets.
  • Reflect Move now allows choosing eligible jump destinations.
  • Improved online room reconnection and player-slot recovery.
  • Fixed attack-effect texture processing errors associated with battle freezes.
  • Fixed custom-lobby header overlap and the duplicate Wheel Modification settings button.

v1.0.9

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@CyberLifeBots CyberLifeBots released this 17 Oct 02:01

Patch Notes

  • Faster Collection loading: Figure cards are now cached, making subsequent visits much faster.
  • Improved chat scrolling: Chat automatically follows new messages while you’re at the bottom. Scrolling up pauses this until you return to the bottom.
  • Easier mentions: Press Enter to complete the first suggested @mention, then Enter again to send.
  • More visible Wheel Builds: Added a dedicated WHEEL BUILDS button at the bottom of Wheel Modification.
  • Guaranteed ranked chests: Every completed ranked match now awards a material chest. Wins and draws use the full rarity odds; losses halve the higher-rarity odds, with the remaining chance going to Common.

v1.0.8

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@CyberLifeBots CyberLifeBots released this 16 Oct 21:42

Patch notes:

  • Added Wheel Builds: level 10 figures can save five builds, including Default, using their earned upgrade points for free. Builds can be selected separately for each team slot and form.
  • Added searchable, scrollable build selection.
  • Fixed conflicting knockout effects leaving figures stuck. Exclusion takes priority.
  • Fixed Starmie’s Analytic overlooking star bonuses already active from plates and passives.
  • Wheel redistribution now requires the initial expansion upgrades first. Invalid reductions return their redistribution points while preserving levels and valid upgrades.
  • Reduced database load and improved error handling to address account and ranked timeouts.

v1.0.7

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@CyberLifeBots CyberLifeBots released this 15 Oct 02:55

Pokémon Duel Remake v1.0.7

Battle fixes

  • Multiplication and division now resolve before damage buffs and debuffs. Chain Level damage remains part of base damage.
  • Swift Swim grants +1 MP beside a Water-type Pokémon and +1 MP during rain. These bonuses stack to +2 MP.
  • Attacks from range 2 or 3 protect the attacker from the defending move’s effects, while the defender keeps its own protection effects.
  • Confusion always shifts at least one segment. The shift animation now shows even when it wraps around to the original move.

Chat and interface

  • Lobby chat is now available during single-player duels, including Challenge Mode, Mayhem Tower and battles against AI.
  • Mentions now use a red notification badge, and messages that ping you are highlighted.
  • Opening chat automatically takes you to the latest messages.
  • Removed the “Resize” label; the chat window can still be resized.
  • Hover over figures in balance updates to see their current cards. On mobile, tap a figure to open a card you can scroll, then tap outside to close it.
  • Moved Veen’s credit to Art Design Replacements.

Music

  • Added Original Duel 4 and 5, each with its corresponding danger theme.
  • Random Original Duel music now includes all five tracks.
  • Added Original Menu 2 and the Original Quest Theme to the menu music options.

v1.0.6

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@CyberLifeBots CyberLifeBots released this 14 Oct 02:44

Hotfix v1.0.6 :

  • Attempt to fix mobile UI.
  • Attempt to fix online being not-online.
  • Added chat ban feature.

v1.0.5

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@CyberLifeBots CyberLifeBots released this 14 Oct 01:44

Pokémon Duel Remake — v1.0.5 Patch Notes

  • In-game chat: Chat with players from the hub, menus, and online matches. The window can be resized and moved by dragging its title with a mouse or finger.
  • Player profiles: Click a chat username to open their player card, report them, or mute them. Chat names now have a consistent colour for the session.
  • Player reporting: Report offensive chat, cheating, bad behaviour, glitch abuse, or other issues. Reports require a written explanation.
  • Chat logs: Match reports include the Match ID and available chat history with usernames. Reports submitted during a duel are delivered after it ends to include the full conversation. Menu chat reports include the latest 100 messages.
  • Player counters: See how many players are online and searching Ranked from the hub, online menu, and Ranked search screens.
  • Clearer duel logs: Arceus, Silvally, and Type: Null’s type changes now name the new type.
  • Level sorting: Sort figures by level in Team Builder and Collection.
  • Team ordering: Reorder Pokémon and plates within your team.
  • Mobile figure viewer: Fixed finger dragging rotating figures incorrectly or zooming instead.
  • Collection loading: Added a progress bar while preparing the roster, pictures, and selected figure preview.
  • Separate duel dark mode: Dim the board floor independently of menu dark mode. Duel dark mode remains off by default.
  • Porygon's ability Trace: Mega Pokémon can no longer be selected as targets. Copied abilities keep their other effects, but their form-changing effects are ignored.

Recent fixes

  • Fixed Shiny Ditto showing inconsistent saved levels and wheel modifications across its screens.
  • Account entry now waits for figures and inventory to load instead of briefly displaying level 1 figures or empty inventory.
  • Confusion now applies only to the initial spin of a spin-again attack, including when confusion shifts a Blue result onto that attack.
  • Kyogre, Groudon, and their Primal forms no longer provide passive buffs while excluded or in Ultra Space.
  • Fiery Breath now spins only the selected eligible Pokémon.
  • Ponyta, Rapidash, and Rhyperior can use a plate before activating their abilities.
  • Repeat Challenge Mode reward bundles have a 5% chance across every difficulty, including Gym Leaders, Elite Four members, and Champions. Abandoning an Elite Four run does not restore first-clear rewards for members already defeated.
  • New Hard Elite Four runs prohibit Ultra Beasts alongside the existing Mega Evolution restriction. Existing runs retain their previous eligibility.
  • Improved update validation and recovery, with a Repair Update option in Settings.

v1.0.4

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@CyberLifeBots CyberLifeBots released this 12 Oct 14:50
6eaf7ef

Updater compatibility patch

  • Prepares players on v1.0.0–v1.0.3 for smaller future updates.

The updater will download missing patches in version order. If you skip releases, it will install the required patches automatically before applying the latest update.

v1.0.3

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@CyberLifeBots CyberLifeBots released this 12 Oct 01:13
  • AI targeting: Fixed Aura Sphere and other chosen knockout effects sacrificing teammates when an eligible opponent is available, including the AI’s goalie.
  • Challenge rewards: Fixed overflowing reward popups across all gyms, Elite Four and champions. Players can scroll or swipe to see every reward.
  • X-Speed: Now turns every White segment sharing the same attack name Gold for that turn.
  • Hub banner: Fixed the v1.0.0 banner cropping its title and slogan. The full artwork is now centered.
  • Banner buttons: Reduced the bottom dots and their background to 35% opacity so the banner text remains visible.
  • Updated Updater to allow smaller updates.