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ProtocolLib2PacketEvents v1.0.9 — FastLoginPlus Channel Fix
Pre-releaseProtocolLib2PacketEvents v1.0.9 — FastLoginPlus Login Channel Hotfix
Pre-release: for production regression DecoderException: Received unknown packet id 49 and FastLoginPlus Player ... disconnected during session verification, aborting seen with two actual Java login attempts on Leaf 1.21.11 / PacketEvents 2.13.0 after v1.0.8.
Changes
- Associate every generated pre-login
TemporaryPlayerwith the Netty injector of its corresponding PacketEventsUservia the existing channel map. FastLoginPlus usesTemporaryPlayerFactory.getInjectorFromPlayer()to monitor session verification and locate the encryption transport. In v1.0.8 this injector was null. - Resolve the actual NMS
net.minecraft.network.Connectionfrom the channel's existingpacket_handler. An injector created before this handler was installed now refreshes the native connection once available; rejects channels without a valid Connection rather than fabricating one. - FastLoginPlus's legacy
FuzzyReflection.getMethodByParameters("a", SecretKey.class)now safely finds the unique modern Leaf/PapersetEncryptionKey(SecretKey)method when the obfuscated nameais absent. If multiple candidates exist, fail explicitly. - Preserves v1.0.7's deferred pre-login PacketEvents User channel routing and v1.0.8's constructor-initialized ENCRYPTION_REQUEST with
shouldAuthenticate=true. No AuthMe policy change or cracked login bypass.
Validation
- Commit:
9202a004828f1cee3a47d490f6d94367f67b8a47 - GitHub Actions: https://github.com/CyoriaSMP-Team/ProtocolLib2PacketEvents/actions/runs/38289819879 (passed)
- 29 Maven tests (0 failures/errors; 1 skipped) and shaded JAR build passed on Java 25 locally; GitHub Java 17 CI passed.
- Production deploy 2026-10-13 01:18-01:20: backup of v1.0.8, FLP/AuthMe configs and consistent SQLite snapshot created. Controlled MCSManager restart, Leaf ready in 77.084s, P2P enabled and bridged 437 PacketEvents packet types; AuthMe 6.0.1, FastLoginPlus 0.7.0, CyoriaCore 3.0.5, CYC 8/8 started. AuthMe database still 91 accounts with
quick_check=ok.
Important: No legitimate Java Premium login had completed by the time of this release. A real authorized account must retest the end-to-end encryption/login path before calling this fully fixed or stable. If it still fails, collect client error and new server latest.log with exact time; do not disable online authentication to work around it.
Rollback files on Home Server: /home/namkrub-home-server/Projects/Minecraft/P2P-NativeLogin-Fix-20261013/rollback/. Network packet-hook JAR updates require an MCSManager restart, NOT Bukkit /reload.