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Open Animation Replacer v1.1.2 ALPHA

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@TheShinyHaxorus TheShinyHaxorus released this 01 Aug 06:37
· 3 commits to master since this release

v1.1.2

ALPHA build. Install by dropping the F4SE folder into Data (or the zip into your mod manager).

Fixed

  • Mid-session save loads no longer leave orphaned replacement clones in animation bindings. Loading a save over an existing session was skipping every clip-keyed restore (clips already dead), so retired clones stayed in surviving engine bindings. After the load, fresh clips found those clones with no recoverable game original: wrong / original-mod annotations played, and [OAR-RecoveryFail] spammed the log.
  • OAR now records an un-replace recipe keyed by the binding slot at swap time and restores game originals into surviving slots at kPreLoadGame. Fresh clips then resolve normally and rebuild replacement clones (and their annotations) from a real original.
  • Safety-net orphan recovery: if a stuck clone is still found after a load, the cache can reverse-identify its suffix and owning submod so the correct annotations fire instead of the original mod file's.

Notes

  • Includes the v1.1.1 cull delivery, direct-path binding identity, blend-out, and track-filter work.
  • The hkbClipGenerator vfunc slot correction from issue #1 remains reverted in this build.