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comprehensive solution for fort-destroying brawls #5064

@myk002

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@myk002

Institute brawl monitoring and defusal in a dead consistent and fire & forget way, probably enabled by default. The goal is to fix bugs so that tavern brawls are constrained in a way that matches player expectations, not to remove them entirely (although "pacifism" could be a setting that force stops all infighting always). Possibly merge with or roll in existing or newfound anti loyalty cascade features, as discovery of the root causes would necessitate.

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