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Releases: DGIorio/VertexOven

Release list

v0.3.0

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@giovanneiorio giovanneiorio released this 15 Jul 23:18
5d84ded

Changelog:

  • Added a Virtual Ground Plane option: computes contact occlusion against an infinite floor plane directly, without needing to create or place real geometry for it.
  • Includes selectable orientation (XY / XZ / YZ) and automatic or manual floor height.
  • Added a Sample Distribution option (Cosine-Weighted / Uniform). Cosine-Weighted is the new default and concentrates samples near the surface normal, producing softer, more physically accurate occlusion at the same sample count.

v0.2.0

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@giovanneiorio giovanneiorio released this 12 Jul 18:04
3b4e5fc

Changelog:

  • Added support to Blender 5.2.
  • Added a Margin setting: AO ray offset now scales with face size instead of using one fixed value for the whole mesh. Fixes incorrect shading (dark/light speckling) on large or very small faces.