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v0.5.0-sf-alpha — SF Morph Path + Browse Buttons

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@DJLegends1011 DJLegends1011 released this 13 Apr 20:27

What's New

SF Morph Path in Save Project Dialog

  • New SF Morph Path text field in Save Project dialog (Starfield target game only)
  • Folder path is saved to .osp XML as <SFMorphPath>
  • BodySlide uses this path to output morph.dat to the correct location (e.g. meshes\morphs\human\female\chargen\body)
  • If the path is empty, morph.dat output is skipped entirely
  • File is always named morph.dat — only the folder varies

Browse Buttons

  • Browse button added to SF Morph Path field
  • Browse button added to Output Data Path field (per ousnius request)
  • Both browse dialogs start at the game data path and produce a relative path

morph.dat Generation (from v0.4.0)

  • Starfield morph.dat export with position offsets, smoothed normals, and tangents
  • "Build Morphs" checkbox for Starfield target game
  • Wired into both single and batch builds

Install

  1. Extract the zip
  2. Copy all files (including res/ folder) to your BodySlide install location
  3. Launch via MO2 for VFS support

Previous Changes

  • v0.4.0: morph.dat Build Morphs support
  • v0.3.1: IsSF() version bound hotfix
  • v0.3.0: External .mesh export + internal geometry