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Releases: DM-kun/FNF-PsychEngine
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Parappa Rating System Port Release 2
Parappa Rating System - Psych Port
Changelog:
- Ported it to the latest Experimental Psych Engine Version
- Cool new Score thing when in Cool Mode!
- Finally some real Modding Support!
Quick Modding Explanation:
Instrumentals
If you want your songs to have Cool, Bad and Awful, then just put those into the folder where the Inst is and rename then to their respective versions:
"Inst_Cool", "Inst_Bad" and "Inst_Awful"
Freestyle Sounds
Place the sounds in "sounds/freestyle/[songname]/" and make sure to structure each sound like this:
[L, D, U, R][1 - idk].ogg
Example:
"L1.ogg", "R3.ogg" and so on.
Coding:
There are 2 functions:
onFreestyle(currArrow, prevArrow, index)
- currArrow: The Arrow that was just pressed
- prevArrow: The Arrow that was previously pressed
- index: The Freestyle Sound that played
onGradeChange(grade)
- grade: Well... pretty self-explanatory, but it's the Grade it changes to
Credits:
- DMMaster - Ported it to Psych Engine
- doggydentures - Made the Original Mod
DISCLAIMER
This is still VERY unfinished!
Please note that many things are still subject to change!
And things might not seem 1:1 like the Original, because this is a whole different Engine!
Parappa Rating System Port Release 1
Parappa Rating System - Psych Port
The first version is finally out! ...It's very unfinished tho...

Changelog:
- Ported the whole mod to Psych Engine
- Added a ton of options for the mod
- Optimized a few things
- (somewhat) Modding Support!
Quick Modding Explanation:
There are 2 new functions:
onFreestyle(currArrow, prevArrow, index)
- currArrow: The Arrow that was just pressed
- prevArrow: The Arrow that was previously pressed
- index: The Freestyle Sound that played
onGradeChange(grade)
- grade: Well... pretty self-explanatory, but it's the Grade it changes to
Credits:
- DMMaster - Ported it to Psych Engine
- doggydentures - Made the Original Mod
DISCLAIMER
This is still VERY unfinished! The only reason I'm releasing this, is because people are annoying...
But yeah, please note that many things are still subject to change!
And things might not seem 1:1 like the Original, because this is a whole different Engine!