Add Wayland EGL-based NSOpenGLContext and PixelFormat backend#2
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May 10, 2026
* Fixes to make opal functional * Fix more usability issues * Opal backend: font hinting, gradients, blend modes, gray-to-RGB colors, lazy surface creation * Fix window movement trails: flush backing and X11 contexts in OpalSurface handleExposeRect * Opal: make X11 surface attachment self-contained * Remove newline * convert directly to RGB * Opal gradient helper (#2) * Use shared gradient helper * Restore comments
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Motivation
NSOpenGLContextandNSOpenGLPixelFormatto allow apps to create GL-backed views on Wayland.Description
Headers/wayland/WaylandOpenGL.hdeclaringWaylandGLContextandWaylandGLPixelFormatclasses and state needed for EGL andwl_egl_windowmanagement.WaylandGLContextinSource/wayland/WaylandGLContext.mproviding EGL display/context/surface creation,makeCurrentContext,flushBuffer,setView:binding to Waylandstruct window, and lifecycle/resize handling.WaylandGLPixelFormatinSource/wayland/WaylandGLPixelFormat.mto translateNSOpenGLPixelFormatAttributelists into anEGLConfigviaeglChooseConfig.Source/wayland/WaylandServer.mby including the new header, returningget_window_with_idfromwindowDevice:, addingglContextClassandglPixelFormatClassaccessors, initializing ausesOpenGLflag on window creation, and skipping Cairo flushes for GL-backed windows.Source/wayland/GNUmakefileto compile the new Objective-C sources and add link flags-lEGL -lwayland-egl.Testing
GNUmakefileusing the normal make flow, and the Wayland backend compiled successfully (no compilation errors reported).-lEGLand-lwayland-egllibraries.Codex Task