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Guild Chest Fix 1.1.1
This release repairs a mistake in the previous update and makes the parser verify itself everywhere. The set support added yesterday assumed set elements were plain ids. On saves where they are something else the tool read the rest of the file out of step and printed a huge wall of bytes. Now every piece of save data is checked against the size the file itself declares the moment it is read. Anything that does not line up exactly is carried through untouched instead of being misread, and error messages are capped so they can never flood the screen. The tool still verifies every edit byte by byte before writing anything.