Repository navigation
Guild Chest Fix 1.5.0
Steam Deck and Linux. Running the tool through Wine used to come up with an empty world list. Wine hands every prefix its own private C: drive, so the tool was reading the AppData folder of whichever prefix it got started in, and that is never the prefix Palworld saves into. Nothing was ever missing, it was just looking at the wrong C:. It now checks Palworld's own Proton prefix as well, through Wine's Z: mount, covering Steam installed the normal way, flatpak Steam, and games moved onto an SD card or a second drive. Your world should turn up in the list the same as it does on Windows.
If your save lives somewhere none of that covers, option P still takes a path by hand. Put Z:\ on the front of it, so /home/deck/whatever becomes Z:\home\deck\whatever. A world folder works there as well as the Level.sav itself.
One thing to know is that under Wine the tool cannot tell whether Palworld is open, because it cannot see across into Proton's prefix to look. It says so instead of staying quiet about it, so close the game yourself before you run it.
Windows behaves exactly as before, and nothing about how the save is edited has changed. It is still one number per guild, verified byte by byte, with a backup written first.