Releases: DaVillka/mint-multiplayer-releases
Release list
MiNT Multiplayer v1.0.0-dev
Update 1.0.0
A major C# update — Stage One.
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Migrated to .NET 10.
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Added support for running C# resources on Linux.
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The C# module has been split into a server runtime and an SDK for resource developers.
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Added
IModule, local entity data viaGetData/SetData, and support for custom entity classes. -
Implemented cross-resource communication, including C# → JavaScript and JavaScript → C# interaction.
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Added function exports between resources with argument passing and return values.
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Added support for strongly typed metadata.
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Extended support for passing arrays, dictionaries, and entity references.
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Added more properties and methods for players, vehicles, and objects.
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Added entity search filters.
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Added server-side markers that can be visible only to selected players.
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Added server-side
TextLabel. Supported features include text, font, size, scale, color, outline, alignment, rotation, face-camera mode,dimension, and streaming distance. -
Added support for voice filters via
VoiceChannel.Filter. 13 effect types are available. -
Extended access to server settings and resource file reading.
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Added the ability to change the password of a running server and gracefully stop it via
Server.Stop(). -
Migrated to Ubuntu 24.04.
Added SDK Packages
npm
@mint-sdk/types-shared
@mint-sdk/types-client
@mint-sdk/types-server
@mint-sdk/types-natives
NuGet
Mint-SDK.Server
Installation:
dotnet add package Mint-SDK.Server
Fixes
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Fixed an issue with entities being deleted more than once.
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Fixed issues with delivering long messages.
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Fixed an issue where the cursor could become invisible.
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Fixed synchronization issues with punctured vehicle tires.
MiNT Multiplayer v0.1.0-dev
Development release.