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Releases: Daaxren/jkq-archipelago

JKQ Archipelago v8.0

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@Daaxren Daaxren released this 26 Aug 08:30
d1012e0

First public release of the Archipelago multiworld randomizer for JUMP KING QUEST.

Download

  • JKQ-Archipelago-v8.0.zip — the full package: BepInEx client plugin, APWorld,
    player YAML template, hosting helper. Install guide in the README (also inside the zip).

Highlights

  • 870 locations / 399 items (world 0.9.0, Archipelago 0.6.7)
  • Checks sent instantly, items delivered with native in-game popups
  • Offline-tolerant: nothing is ever lost or doubled, even on disconnects
  • Saves independent from the room, live room switching, no-restart reconnect
  • Fast travel unbound, DeathLink, price randomization, Gibberish mode

Thanks

Special thanks to Rikkukun for basically developing this alongside me. Without him,
there would be no release. He provided all the game knowledge and testing needed to make
this happen.

I would also like to thank two users from the official Archipelago Discord who were
incredibly helpful and provided valuable insights during development: Cam (cammycal)
and Boo (bookiskookis).

Development note

This release was built entirely using Claude AI (Anthropic's Claude Code) as the
development tool — reverse-engineering research, the BepInEx client plugin, the APWorld,
the test harness and the documentation.


JKQ-Archipelago-v8.0.zip SHA-256:
A017EB58CC3E5D3658BF2C00F33F663DAF406A88A0E7925A79D2EB8F9F0DCC50