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Releases: DaltonSW/MVM23

The "Less Broken Final" Release

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@DaltonSW DaltonSW released this 19 Mar 02:17
09d178b

Something broke on our final submission build! This one was started compiling at the deadline, and wrapped up 3 minutes after, so we didn't have time to upload it.
Totally understand if that disqualifies us, but please download this one if possible! The only thing broken here is the intro font.

Edit: CotCC_With_Fonts was uploaded 30 minutes after the deadline, just straight up including the Assets file to make the intro work. Same .exe as the initial build, just may as well make the intro work too.

The "Fresh and Clean" Release

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@DaltonSW DaltonSW released this 18 Mar 02:45
a5ebad5

Everything is really tied together! Handful of bug fixes, some QoL and sprucing up, and just general improvements

Hotfix Test

Hotfix Test Pre-release
Pre-release

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@DaltonSW DaltonSW released this 16 Mar 21:58
0c96361
1.2.test

Update MainMenu.cs (#183)

"Properly Zip the Map Data" Fix

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@DaltonSW DaltonSW released this 16 Mar 19:53
2775efa

Also includes a title screen and some boss dialogue!

Initial MVM23 Submission

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@DaltonSW DaltonSW released this 16 Mar 15:40
47e54cb
Merge pull request #163 from DaltonSW/boss-placement

Add boss to boss rooms

8-way dash + jumping Feel Goods

Pre-release

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@DaltonSW DaltonSW released this 21 Feb 00:23
2208b68

Coyote time jumping
Lessened gravity at apex of jump
8 way dashing
Dashing into ground slides you a bit

Adjustable Things (Current settings in parentheses):
Don't assume the units of each. Just "higher or lower" would be great

  • Movement speed (150)
  • Coyote time buffer (2.2)
  • Jump height (70)
  • Jump time in air (0.17)
  • Dash duration (0.08)
  • Dash speed (Move Speed * 6)

Dash Prototype

Dash Prototype Pre-release
Pre-release

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@DaltonSW DaltonSW released this 18 Feb 20:11

Starting dash prototype