Releases: Dan-Ofri/DonkeyKongOG
Releases · Dan-Ofri/DonkeyKongOG
Release list
🦍 Donkey Kong v1.0 - First Release
🎮 Donkey Kong C++ - First Official Release!
Classic Donkey Kong arcade game reimagined in modern C++ with advanced OOP design.
✨ Features
- 4 Game Modes: Regular, Save, Load, Silent
- Multiple Levels: Pre-loaded test levels included
- Console Graphics: Full ASCII art rendering
- Object-Oriented Design: Showcasing C++17 best practices
- Polymorphism & Inheritance: Advanced OOP patterns
📥 Download & Play
- Download DonkeyKongOG-v1.0-Windows-x64.zip below
- Extract the ZIP file
- Double-click DonkeyKongOG.exe
- Enjoy! 🦍
🕹️ Controls
| Key | Action |
|---|---|
| A / D | Move Left/Right |
| W / X | Climb Up/Down |
| SPACE | Stay in place |
| ESC | Pause game |
📋 What's Included
- ✅ DonkeyKongOG.exe - Ready-to-run executable (64-bit Windows)
- ✅ Level files (dkong_01/02/03.screen)
- ✅ Sample recordings - Gameplay examples
- ✅ README.txt - Quick start guide
💻 System Requirements
- Windows 7/8/10/11 (64-bit)
- No dependencies required - Just run!
🛠️ For Developers
Want to build from source or contribute?
Check out the full README for build instructions.
📝 Changelog
v1.0.0 - First Release
- ✨ Initial public release
- ✅ Complete game implementation with 4 modes
- ✅ Pre-loaded test levels
- ✅ Save/Load gameplay functionality
- ✅ Comprehensive documentation
- ✅ Cross-platform compatible code (C++17)
🙏 Acknowledgments
- Original Donkey Kong by Nintendo (1981)
- Built as part of Object-Oriented Programming in C++ course
- Academic Year 2024/2025
Made with ❤️ and C++17
© 2025 Dan Ofri | MIT License