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API: Improved stability and added extra checks for masks
NEW: NPC tracking, you can track specific NPCs, let them use "automatic" mode, or set them to "manual" for instant wetness control (Also with Bitmask control)
NEW: Heuristic PBR support (mainly for armor/weapons, improves over time)
NEW: Heuristic eye detection, prevents eyes from becoming wet in rain/water
FIX: Bitmask bug fixed, skin/armor/hair/weapons now get consistent wetness values
OLD: Waterfall detection not recommended for now, as many FX lack proper collision boxes
OLD: Waterfall detection may cause strange wetness effects in interiors -> keep this feature disabled until a better method is found