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Releases: Dans-Plugins/Wild-Pets

Development build

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@github-actions github-actions released this 27 Aug 01:56
eb7b7ff

Automated build of main at eb7b7ff.

This is not a release. It is unreleased, unreviewed code that has not been through any
release check, and a broken build can stop a server from starting. Do not run it on a server
you care about without a backup.

Install it with Dan's Plugin Manager:

/dpm get wildpets --experimental

Return to published releases with /dpm get wildpets --stable.

2.0.0-SNAPSHOT-8-8-2026

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@dmccoystephenson dmccoystephenson released this 08 Aug 18:24
3bb5ee0

Snapshot release marking Wild-Pets's move to an AI-first development approach.

Day-to-day feature work, grooming, review and maintenance now run through AI agents working
directly against this repository, with the maintainers setting direction and approving what lands.
The version bump marks that change in how the project is built — it is not a compatibility break.
Behaviour, configuration and stored data are unchanged, and existing installations can upgrade in place.

This is a dated snapshot, not a finished release. It follows the precedent set by Medieval
Factions' 6.0.0-SNAPSHOT-7-25-2026: the AI-first line has not yet been verified in live operation,
and the snapshot designation stays until it has.

Version changes

  • pom.xml: 1.8.02.0.0-SNAPSHOT-8-8-2026

Opened as #306.


Drafted by Claude on behalf of Daniel Stephenson.

Wild Pets v1.8.0 (Stay Mode, Server Setup Improvements & Documentation Updates)

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@dmccoystephenson dmccoystephenson released this 07 Jan 01:51
5ffe95c

This release introduces a new Stay Mode for pets, allowing players to restrict pet movement using AI-based behavior control. In addition to gameplay improvements, the test Minecraft server setup has been refined with refactored scripts, updated Docker support, and improved environment configuration.

Testing documentation has also been updated to improve clarity and maintainability for contributors. We are also pleased to welcome a new contributor in this release.

Highlights

  • Added Stay Mode for pet movement control using AI-based restrictions
  • Improved Minecraft server setup with refactored scripts and updated Docker configuration
  • Updated and expanded testing documentation
  • New contributor: @Babakinha

Full Changelog

v1.7.0...v1.8.0

v1.7.0 (Initial Unit Tests & New Entity Configs)

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@dmccoystephenson dmccoystephenson released this 24 Mar 15:28
fc862f8

What's Changed

Full Changelog: v1.6.0...v1.7.0

Wild Pets v1.6.0 (Test Server Dockerfile, Cancel Damage From Pets, `wp` Permission)

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@dmccoystephenson dmccoystephenson released this 25 Feb 16:53
baa0b28

What's Changed

Full Changelog: 1.5.1...v1.6.0

Wild Pets 1.5.1 (Fix help command missing /wp setfree)

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@dmccoystephenson dmccoystephenson released this 10 Jan 02:48
55388c0

What's Changed

Full Changelog: 1.5.0...1.5.1

Wild Pets 1.5.0 (Better Dependency Management)

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@dmccoystephenson dmccoystephenson released this 03 Jul 06:01

What's Changed

Full Changelog: 1.4.2...1.5.0

Wild Pets 1.4.2 (Lag Fix)

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@dmccoystephenson dmccoystephenson released this 07 May 04:04

Full Changelog: 1.4.1...1.4.2

The stay command has been removed because the implementation was shown to be causing lag.

Wild Pets 1.4.2-ALPHA-03-10-2022

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@dmccoystephenson dmccoystephenson released this 11 Mar 05:45

Full Changelog: 1.4.1...1.4.2-ALPHA

Wild Pets 1.4.1 (Call Command Fix & Stay Command Removal)

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@dmccoystephenson dmccoystephenson released this 10 Mar 06:42

What's Changed

Full Changelog: 1.4...1.4.1