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Steering Behaviors

demo gif or screenshot here

A demo showcasing autonomous steering behaviors, including seek/flee, arrival, pursuit/evade, wander, obstacle avoidance, and more.

Overview

Inspired by "Steering Behaviors For Autonomous Characters" by Craig W. Reynolds, and pseudocode from "Programming Game AI by Example" by Mat Buckland.

Features

  • Seek / Flee
  • Arrival (seek with deceleration near target)
  • Pursuit / Evade
  • Wander
  • Obstacle avoidance (in progress)

How it works

Built with

  • C++
  • SFML

About

Autonomous steering behaviors (seek, flee, pursuit, wander, obstacle avoidance, and more) in C++/SFML

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