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Machine Party-Overtime 1.3

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@DarkJadeStone DarkJadeStone released this 25 Aug 04:31
· 5 commits to main since this release

本次更新主要修复加载期间掉线,以及多人局中的实际游玩问题。

  • 联机掉线:修复玩家在小游戏加载过程中掉线后,本局全程静音、结束时全员黑屏的问题;同时为 12 个小游戏补上异常收尾保护,并修正枪械工厂、吸烟小憩在该时机可能出现的清理报错。
  • 碎骨者:修复正对玩家时无法投掷、第二台装置持续追踪已经背着装置的玩家,以及投掷时误选别人背上或已经飞出的装置、导致投掷落空的问题。
  • 残骸平台:调整场地与摄像机,8 人局中每名玩家使用独立的 45° 视角,减少互相遮挡;静止残骸回收时间由 60 秒缩短至 30 秒。
  • 残骸平台:修复多人争抢同一块残骸后,残骸可能永久穿过其中一名玩家的问题。
  • 猎鸭:6 人局猎人射速降低 20%;修复 7 人独狼回合错误显示为「猎人削弱」的问题。
  • 猎鸭:修复两名猎人同时命中同一只鸭时,死亡动画、血和音效可能重复触发的问题;计分本身不会重复。
  • 启动器:新增「游戏日志」按钮,可以直接找到当前的 godot.log;原「打开日志」更名为「安装日志」。按钮只打开本地文件夹,不会自动上传日志。
  • 日志清理:开发用的 [MP8-AUDIT] 侦察日志改为按需开启,正式游玩时不再默认输出大量无用诊断信息。
  • 安装说明:补充说明 Overtime 暂不兼容 MachinePartyModLoader,以及其他会修改游戏 PCK 的 Mod。该限制并非 1.3 新增。

⚠️ 1.3 与 1.2 不能互通,同一房间的所有玩家都需要更新至 1.3。

适用游戏版本:Steam v2.1.2
安装后的版本号:v2.1.2+overtime-1.3

下载 Machine-Party-Overtime-1.3.zip,解压后运行启动器即可。

欢迎反馈。


English

This release fixes a disconnect during loading, plus a set of issues that actually show up in multiplayer.

  • Disconnects: fixed a player dropping during minigame loading leaving the whole round silent and every player on a black screen at the end. Twelve minigames also got a guard against running end-of-round logic before the round started, and cleanup errors in Manufacture Gun and Smoke Break at that same moment are fixed.
  • Spine Breaker: fixed being unable to throw while facing a player directly; a second device endlessly chasing someone who was already carrying one; and throws picking a device on someone else's back — or one already in flight — instead of your own, so the throw did nothing.
  • Debris Platforms: arena and cameras reworked so each of the 8 players gets their own 45° view, greatly reducing players blocking each other. Idle debris is now recycled after 30 seconds instead of 60.
  • Debris Platforms: fixed debris being able to pass through a player permanently after several players contested the same piece.
  • Duck Hunt: hunter fire rate reduced by 20% in 6-player rounds; fixed the 7-player lone-hunter round showing "HUNTER NERFED" when the hunter is actually buffed.
  • Duck Hunt: fixed the death animation, blood and sound effects firing twice when two hunters hit the same duck simultaneously. Scoring itself never double-counted.
  • Launcher: new "Game log" button that takes you straight to the current godot.log; the old "Open log" is now "Install log". The buttons only open a local folder — nothing is uploaded.
  • Log cleanup: the developer [MP8-AUDIT] diagnostic dump is now opt-in, so normal play no longer floods the log with diagnostics nobody needs.
  • Install notes: documented that Overtime is not currently compatible with MachinePartyModLoader, or with any other mod that modifies the game's PCK. This is not new in 1.3.

⚠️ 1.3 is not compatible with 1.2 — everyone in the lobby has to update to 1.3.

Game version: Steam v2.1.2
Version string after install: v2.1.2+overtime-1.3

Download Machine-Party-Overtime-1.3.zip, unzip, run the launcher.

Feedback welcome.