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config.yml
DarkLiKally edited this page Jul 5, 2012
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### LyTreeHelper main configuration file
This is the default configuration file that ships with LyTreeHelper.
Normally you can find the main configuration file at plugins/LyTreeHelper/config.yml, if not then the file should be created on the first start of your server with LyTreeHelper installed.
The default-world-configuration is used basically for all your worlds, until you add some of those options to the world-specific configuration file. See how to configure LyTreeHelper for more information.
The version number at the bottom of this file shows you which version of the configuration you are using. I will (try to) update the configuration file automatically when there are new options for you.
### LyTreeHelper's default config file
#
# This is LyTreeHelper's main configuration file
#
# This is the global configuration file. This file contains the global
# settings and default settings for all your worlds. You can configure each
# setting for each world in its own configuration file to allow you to
# replace most settings in here for that world only. Same for the
# schematic settings.
#
# About editing this file:
# - DO NOT USE TABS. You MUST use spaces or Bukkit will complain. If
# you use an editor like Notepad++ (recommended for Windows users), you
# must configure it to "replace tabs with spaces." In Notepad++, this can
# be changed in Settings > Preferences > Language Menu.
# - Don't get rid of the indents. They are indented so some entries are
# in categories (like "max-tree-size" is in the "system"
# category.
# - If you want to check the format of this file before putting it
# into WorldGuard, paste it into http://yaml-online-parser.appspot.com/
# and see if it gives "ERROR:".
# - Lines starting with # are comments and so they are ignored.
#
system:
# Should LyTreeHelper show the config for this world if the world is loading?
show-config-on-start: false
# Should LyTreeHelper add a log entry in the console if a player triggers a command?
show-commands-in-log: true
# WARNING! Setting this option to on will enable a maximum tree size of 6000 instead of 1800.
# WARNING! If your craftbukkit setup isn't running with enough RAM for this option, it will
# WARNING! cause many errors and force an server restart!
# WARNING! This option is only for experienced users!
enable-high-stack-size: false
# Sets the maximum tree size. can be an integer from 0 to 1800.
max-tree-size: 1600
# The max. radius which can a tree have. This makes it possible to chop single trees in forests.
# Set the max. tree radius to 0 to enable an endless radius.
# This setting can be an integer from 0 to 50.
max-tree-radius: 5
default-world-configuration:
# Enables or disables auto planting of an sapling on full destruction or full wood destruction only.
enable-autoplant-sapling: true
# Enables the custom world Populator
enable-custom-populator: false
leaves-decay:
# Enables or disables the normal leaves decay in minecraft.
enable-leaves-decay: true
# Enables or disables faster decay of leaves.
enable-faster-decay: false
tree-destruction:
# Let you destroy more leave-blocks at once.
# If you enable this, you can disable it ingame by sneaking.
enable-faster-leaves-destruction: false
# Enables or disables the full destruction of complete trees.
# If you enable this, you can disable it ingame by sneaking.
enable-full-tree-destruction: true
# Enables or disables the full destruction of the tree wood only.
only-wood-destruction: false
drops:
# Leaveblocks drops their items only if the player harvests the tree from top to bottom
# That means, the block above the harvested block must be air
enable-only-top-down-drops: false
# Enable apple-drops over time?
# If enabled, LyTreeHelper will cause apple drops from trees over time.
# Don't forget to set the drop chance!
# "apple-drops-over-time-chance" must be a double from 0.0 to 100.0
enable-drops-over-time: true
apple-drop-over-time-chance: 1.0
# Custom drops over time
# Custom drops must match the following mask
# "itemId": dropChance
#
# itemId is the id of the item which should be dropped.
# dropChance can be a decimal number from 0.0 to 100.0
#
# Example:
# custom-drops-over-time:
# "2": 10.0
# "3": 38.2
# "35,14": 5.0 //Red wool
# Note: Remove the [] first
custom-drops-over-time: []
# The following options can be a decimal number from 0.0 to 100.0
# Use this settings to modify the drop chance of apples, golden apples, leave blocks and saplings from leaves.
apple-drop-chance: 1.0
golden-apple-drop-chance: 0.1
leaves-block-drop-chance: 5.0
sapling-drop-chance: 8.0
# Custom Drops
# Custom drops must match the following mask
# "itemId": dropChance
#
# itemId is the id of the item which should be dropped.
# dropChance can be a decimal number from 0.0 to 100.0
#
# Example:
# custom-drops:
# "2": 10.0
# "3": 38.2
# "35,14": 5.0 //Red wool
# Note: Remove the [] first
custom-drops: []
economy:
# Should LyTreeHelper remove some money from the player's iConomy account on full destruction of a tree?
# If set to on LyTreeHelper will remove the set amount of money from the players bank account.
# "iconomy-money-on-full-destruction" must be a double value.
enable-economy-support: false
costs-on-full-destruction: 10.0
creatures:
# This option works only if both "enable-full-tree-destruction" and "enable-full-wood-destruction" are set to on/true.
# If you destroy a tree, one creature in this list will spawn at the location of the destroyed tree.
# Possible items for the list are:
# CREEPER, SKELETON, SPIDER, GIANT, ZOMBIE, SLIME, GHAST, PIG_ZOMBIE, ENDERMAN, CAVE_SPIDER, SILVERFISH, BLAZE,
# MAGMA_CUBE, PIG, SHEEP, COW, CHICKEN, SQUID, WOLF, MUSHROOM_COW, SNOWMAN, OCELOT, IRON_GOLEM, VILLAGER
# Example list: creatures-to-spawn-in-trees: [PIG,COW,SPIDER]
# If you want to change the chance of spawning a creature, use the "creature-spawn-chance" option below.
# "creature-spawn-chance" must be a double from 0.0 to 100.0
creatures-to-spawn-in-trees: []
creature-spawn-chance: 30.0
tools:
# Lists below this comment may match this example:
# full-destruction-tools: [283,284,285,286]
# An empty list means, that all tools can be used.
# Tools which can be used for full destruction of trees.
full-destruction-tools: []
# Tools which can be used to harvest leave-blocks and apples.
harvest-tools: []
# Schematics settings for the custom populator, ignored if enable-custom-populator is set to false
# Possible biomes are:
# RAINFOREST, SWAMPLAND, SEASONAL_FOREST, FOREST, SAVANNA, SHRUBLAND, TAIGA, DESERT, PLAINS,
# ICE_DESERT, TUNDRA, HELL, SKY, OCEAN, RIVER, EXTREME_HILLS, FROZEN_OCEAN, FROZEN_RIVER,
# ICE_PLAINS, ICE_MOUNTAINS, MUSHROOM_ISLAND, MUSHROOM_SHORE, BEACH, DESERT_HILLS, FOREST_HILLS
# TAIGA_HILLS, SMALL_MOUNTAINS, JUNGLE, JUNGLE_HILLS
# The biome list is a string list which may match this examples:
# [FOREST,RAINFOREST,SEASONAL_FOREST] or [BEACH]
# The chances must be a double from 0.0 to 100.0
schematics:
SmallPalm:
biomes: [BEACH]
chance: 30.0
TallPalm:
biomes: [BEACH]
chance: 10.0
TallBirch:
biomes: [FOREST, SEASONAL_FOREST]
chance: 5.0
# The version of the config file
version: 1.0