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Commands

github-actions[bot] edited this page Sep 30, 2026 · 1 revision

Commands

Usually a map mod is all you need. These commands do the rest, and they work also without a map mod.

<dimension> is a dimension id such as minecraft:overworld. <id> is a waypoint or landmark id. The list commands show it.

Everyone

Command What it does
/surveyor Your exploration summary: chunks explored, structures and landmarks found, waypoints made.
/surveyor share <player> Join a sharing group with that player. Only when globalSharing = false.
/surveyor unshare Leave your sharing group. Only when globalSharing = false.
/waypoints List the waypoints that you can see.
/waypoints new block <pos> [<dimension>] Make a waypoint from the block at <pos>, with the name and colour of the block.
/waypoints view <dimension> <id> Show the details of one waypoint.
/waypoints remove <dimension> <id> Delete one of your waypoints.
/landmarks List the server-wide landmarks.
/landmarks view <dimension> <id> Show the details of one landmark.

Operators

Command What it does
/landmarks new block <pos> [<dimension>] Make a server-wide landmark from a block: spawn, shops, warp hubs and similar.
/landmarks new id <dimension> <id> <pos> <icon> <name> <lore> Make a landmark with its own id, item icon, name and description.
/landmarks remove <dimension> <id> Delete a landmark.
/landmarks append <id> surveyor:color <color> / /landmarks trim <id> <component> Add or remove a detail of a landmark, for example its colour.
/waypoints new block <pos> <dimension> <owner> Make a waypoint for another player (by UUID). The same append / trim work for waypoints.

With debugCommands = true, /waypoints raw and /landmarks raw print the raw data of a waypoint.

Servers without Surveyor

On a server without Surveyor, you still get your own waypoints with the client-side command /waypointsc: /waypointsc, /waypointsc new block <pos>, /waypointsc view <id>, /waypointsc remove <id>.

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