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AI Big Alliances 2.2

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@Dartsash Dartsash released this 08 Sep 13:28
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  • Added an alliance expulsion option to the AI settings available at the start of a game.
  • The AI invites multiple countries and expands existing alliances while respecting the size limit.
  • When selecting new members, their relations with current allies are checked for compatibility.
  • The alliance size limit and the expulsion toggle are saved separately for each game.
  • Expulsions are based on persistent hostility rather than random decisions.
  • Observation periods, cooldowns between expulsions, and restrictions on rejoining are in place.
  • When responding to a call to arms, the AI evaluates the strength of both sides, other conflicts, war preparations, and an estimate of its financial situation. Defense takes priority over offense.
  • The new AI refusal to join a war due to insufficient available forces does not worsen relations.
  • The usual restrictions involving gold, relations, and friendship with the enemy remain unchanged.
  • The built-in war preparation system and the AI's sending of preparation requests have not been reworked.
  • Automatic repeat calls to allies for every offensive have not been added.