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Release v1.6.0

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@DasshuDev DasshuDev released this 31 May 00:08
· 142 commits to master since this release

v1.6.0

  • Added new settings:
    • "Path Blending"
      • Toggles blending between Default (No blending) and Additive.
    • "Disconnect Button"
      • Adds a disconnect button to GauntletLayer to simulate a disconnection from the servers.
      • This is a quick and useful way for developers to access m_tryAgainText.
  • Added "Rescale Loading Circle" setting compatibility to GauntletSelectLayer.
  • Added new particles to GauntletSelectLayer!
  • Added level authors to gauntletlayer!
  • Added reactivity to the skull icon on the final level of gauntlets (finished level has darkened skull).
  • Updated GauntletSelectLayer's layout!
  • Updated Settings' categorization (categorized by game layer).
  • Updated particles settings to affect GauntletSelectLayer.
  • Updated m_tryAgainText (the text that pops up when youre disconnected from the servers)
  • Updated Gauntlet Credits to have newlines if a name is too long.
  • Fixed a grammatical issue with the "Rescale Loading Circle" setting.
  • Fixed the Settings Button on GauntletSelectLayer being larger than the sprite itself.