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v1.6.0
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v1.6.0
Added new settings:
"Path Blending"
Toggles blending between Default (No blending) and Additive.
"Disconnect Button"
Adds a disconnect button to GauntletLayer to simulate a disconnection from the servers.
This is a quick and useful way for developers to access m_tryAgainText.
Added "Rescale Loading Circle" setting compatibility to GauntletSelectLayer.
Added new particles to GauntletSelectLayer!
Added level authors to gauntletlayer!
Added reactivity to the skull icon on the final level of gauntlets (finished level has darkened skull).
Updated GauntletSelectLayer's layout!
Updated Settings' categorization (categorized by game layer).
Updated particles settings to affect GauntletSelectLayer.
Updated m_tryAgainText (the text that pops up when youre disconnected from the servers)
Updated Gauntlet Credits to have newlines if a name is too long.
Fixed a grammatical issue with the "Rescale Loading Circle" setting.
Fixed the Settings Button on GauntletSelectLayer being larger than the sprite itself.
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