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Community and Support
github-actions[bot] edited this page Oct 2, 2026
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| You want to | Go to |
|---|---|
| Ask how to do something | Discussions → Q&A |
| Share a screenshot, video, build or shard | Discussions → Show and tell |
| Suggest a feature or a direction | Discussions → Ideas first; it becomes an issue once it's agreed |
| Report a bug | Issues → Bug report |
| Report a security problem |
Privately: the repository's Security tab, "Report a vulnerability" (see SECURITY.md) |
| List your shard in the client | A pull request to servers/catalogue.json (Servers and Accounts) |
| Contribute code or docs | Contributing |
- Platform and build: Windows, Android (device), Steam Deck or web; downloaded or self-built, and from which commit.
-
Client version (
UO_CLIENT_VERSION) and the shard emulator. - Steps to reproduce, what you expected, and what happened.
- Whether ClassicUO does the same. If it does, it may be an upstream issue.
- The client log. Never attach UO client data. Screenshots of the game are fine in an issue, but they aren't committed to the repository.
| Label | Means |
|---|---|
good first issue |
Small, well-scoped, a good way in |
help wanted |
Open for anyone to pick up |
parity |
GUO differs from ClassicUO |
area: render, area: input, area: network, area: data, area: editor, area: tools, area: ui
|
The subsystem |
platform: android, platform: steamdeck, platform: web, platform: windows
|
Only on that platform |
upstream |
Also happens in ClassicUO |
needs repro |
Can't act on it until someone can reproduce it |
Everyone in the issues, discussions and pull requests follows
CODE_OF_CONDUCT.md.
Ultima Online is a registered trademark of Electronic Arts Inc. GodotUO is an unofficial fan project, not affiliated with or endorsed by Electronic Arts or Broadsword Online Games. Bring your own client data.
Start
- Getting Started
- Configuration
- Launchers and Tools
- What is GUO?
- FAQ
- Known Issues
- Troubleshooting
- Glossary
Builds
Playing
- Servers and Accounts
- Controller
- Mobile UI
- Canvas Background
- Screen Effects
- Asset Store
- Dev Shard
- Server Compatibility
Developing
- Scripted Runs and Probes
- Parity and Drift
- Editor
- World Editing
- Manage Your Shard From the Editor
- Author UO Data
- Building Multis
- Architecture
- Working with AI Agents
- Contributing
Project