0.3.0
General
- Crash fixes.
- Backend optimizations.
- Improved pre-loading speeds.
- Improved input handling.
- Improved rendering handling.
Editor
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Rewrite.
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Fixed entity loading crashes.
-
Dragging from the library has been changed to a double-click.
\- ( Spawns the entity on the camera. ) -
Certain entity types no longer require to be loaded before Prep Phase
\- ( Entity types like soft walls will now have destruction with explosives instantly. )
Auto Loader
- Custom maps can now be selected in the custom game lobby.
\- ( Next to the playlist menu | Requires the map to be selected for valid custom maps to appear. )