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v2.18.0: new guns, survival barricades, song lyrics, and a Borough crash fix
The first public release since v2.16.17.
New weapons
- Blundergat on every map. One per match, and it Pack-a-Punches into the Sweeper. Its Pack-a-Punch camo no longer draws black off Mob of the Dead, and it fires with a muzzle flash everywhere.
- Blast-O-Matic, the Gallo SA12 mastercraft, on every map except Origins. It Pack-a-Punches into the H-NGM-N. Port by SadSlothXL.
- MM1 Grenade Launcher (Pack-a-Punch: Parasitic MIST) and Browning HP Dual Wield (Pack-a-Punch: Grand Puissances). Both appear on Nuketown and Buried, including the Maze. The MM1 also appears on Die Rise, Origins, and the TranZit and Mob of the Dead survival maps. Ports from Mario Woopsie's MOTD Old School Weapons.
- Origins gets the L96A1 in place of the XPR-50.
- Sliquifier: the Pack-a-Punched gun wears the Pack-a-Punch camo now.
Survival
- Barricades. Windows start boarded up, zombies tear the boards off to get in, and the Carpenter power-up drops. Brutus never smashes them.
- Bonfire Sale drops in Mob of the Dead and Buried survival.
- Electric Cherry and Deadshot get power on the ported survival locations.
Subtitles
- Easter egg songs show their title, and the sung ones show timed lyrics that run to the end of the song.
- Mob of the Dead's power-up announcer and plane-escape lines are captioned, and so are the opening lines the player character speaks on Origins.
- The speaker's name is red.
HUD
- The perk pop-up shows the real perk name and an accurate description.
- The zone name and round timer are grey, and Mob's spawn zone has a name.
- Power-up icons are dark grey instead of copper.
- The mod no longer fills the engine's 31-element HUD group, which made parts of the HUD vanish at random. The perk pop-up also stopped leaking three HUD slots on every respawn.
Fixed
- Borough and Maze survival closed the game the first time a zombie lost an arm or leg. The four limb models a Buried zombie throws now ship with the mod.
- Mod textures drew black for anyone who installed from a release. The mod's own textures (the L96A1, the Blast-O-Matic, the wonder-weapon skins, the Zombie Blood icon) were missing from
mod.iwd. All 342 are back inside it. - The Bouncing Betty's blast reaches zombies again. Its damage, HUD slot and ammo cap match the claymore.
- The Wave Gun lifts and floats zombies again, gives Moon's swell, and hits Brutus.
- Vulture Aid no longer shows the white crossed rifles on the Wunderfizz.
- Going from a survival map to a classic map no longer ends in
EXE_CLIENT_FIELD_MISMATCH. - The M1911 uses its stock sound again.
- The Animated Camos setting works.
Installer
- HD textures download again. The installer looked for a file that only exists on v2.0.0, so installing textures without the pack in the folder always failed. It now downloads
HD.Texture.Pack.zipfrom the latest release. - The update check picks the mod zip, not whichever zip is listed first.
- Menu art is never copied loose, so it only shows while the mod is loaded.
Removed
- The NO BLEEDOUT FIX option.
Installing
- Mod manager: open Quality of Life Mod Manager, choose Quality of Life, then press Install on Quality of Life for Black Ops II. Press Install on HD texture pack too if you don't have it.
- By hand: download
Quality.Of.Life.Mod.T6.ZM.2.18.0.zip, unzip it and runWindows Install.bat.
The HD Texture Pack and Controller Icons are attached below. They are unchanged since v2.16.17, so there is no need to reinstall them if you already have them.