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MiniHub 0.7.0 — pre-alpha
Pre-releaseStill pre-alpha, still unsigned. The same two ways in: the installer, or the portable ZIP you unzip over the old folder. Settings, projects and recordings live outside the application folder, so upgrading over 0.6.0 keeps your work.
A new node, audio you can hear while you record it, and a round of work on getting around: the timelines, the node list, and the transport.
An Audio Player node
An audio file in the Patch Bay: a WAV, MP3, AIFF, FLAC or OGG, with one AUDIO OUT you cable into your VSTs to process it. Its page has Play/Pause, Stop, Loop, a level, and an overview you click to place it. The Play, Pause and Stop at the top of MiniHub drive it too, so a player follows the arrangement.
An armed or monitored audio track passes its input on
The Sequencer recorded what reached its AUDIO IN and never let it be heard, so a chain recorded through it had to be cabled to the audio output a second time. An audio track that is armed or monitored now sends its input on to its destination, at its level and under its mute, transport running or not — and an export hears it the same way.
A navigation bar under all three timelines
The arrangement, a MIDI clip's piano roll and an audio take share one bar, in a row of its own under the timeline: drag the thumb to travel, press beside it to jump there, drag either end of the thumb to zoom with the other end held still, and − / + for a step. It replaces the four-pixel rail, which was dark grey on a dark panel, hid itself whenever everything fitted, and could not zoom.
An audio take is no longer a fixed picture of the whole file. It zooms — the bar, Ctrl+wheel under the cursor, Fit — under a clock ruler that goes down to the hundredth of a second.
Arrange the node list
Press a node in the sidebar's NODES list, drag it, and let go where the line is. The order is saved with the project. A click that barely moves is still a click; Escape cancels.
One transport, at the top
Record now sits beside Play and Stop at the top of the window, reachable from every page: amber with the reason as its tooltip when a take cannot start — press it and it says why — and red while one runs. The Sequencer's own start, end, Play, Record and Stop buttons are gone; its status line stays. Its title row keeps to one line at any window width, dropping the words it can spare rather than pushing the page past the window's edge.
Fixed
- Kilohearts plugins load. Every kHs effect ended in "setProcessing(true) failed": they answer that call with the VST3 SDK's own "not implemented", which MiniHub took for a refusal. It is accepted now, as JUCE's host does. All 35 installed kHs effects load in the engine's host.
- A brand is one row in the plugin list. Kilohearts' 35 effects filled the VST node's list; a brand with two plugins or more in a family now folds into one row that opens beside it.
Known, and not fixed here
- Zoomed in, an audio take's waveform is an outline rather than the signal: it is drawn from 256 points for the whole file. Finer detail for what is on screen is the next step.
- The piano roll still has no rulers: no bar number and no position in time.
- One Ring is still young. It is covered by tests and it runs, but it is the newest thing here and that is where the rough edges will be.
Verifying the download
SHA256SUMS.txt lists the two files of this version and nothing else.