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v3.4.1 — Controls, Motion & Startup
Buttons are now a solid graphite system with no gradients or blue tints. Primary keeps its hierarchy through a lighter step of the same gray.
Organization tiles blend their accent into the charcoal instead of filling with flat colour, so NASA reads as a light rose wash rather than a red block.
Added the startup sequence. The title shimmers, a loading spinner holds for at least three seconds, then the title flies into the hero and the dashboard reveals in a stagger. Skipped for reduced motion, deep links and repeat visits.
The shimmer no longer makes the title vanish. The gradient tiles, so every glyph stays painted and only the highlight moves.
Countdowns everywhere now show days, hours, minutes and seconds with per-digit roll animations. Cards dropped the vague "in 22 days" label for it.
Save keeps its green pill, the star turns gold and fires a confetti burst, the button no longer jumps, and the saved count updates instantly.
Fixes
- Launch-card image distortion on hover. Nested transforms were forcing bitmap resampling; the image now gets its own compositor layer.
- Mission Insights chips replaying their entrance on every keystroke.
- Overview counts animating up from a stale dataset after a reload.
- Button hover sheen snapping back to the right at the end.
- Long select labels clipping, and the typewriter search hint truncating to an unreadable ellipsis.
Full animation pass, 29 animations catalogued in ANIMATIONS.md.
Built by DawsonCodes.