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Releases: DaylightDragon/WindowSwitcher-New
Release list
Window Switcher Pre-V2.4 - The overlay update
A PRE-RELEASE!
Added a state overlay, maybe something else too.
But there are a lot of bugs to fix and I won't release it fully soon, so here is a pre-release.
If something breaks - restart the program.
WindowSwitcher V2.3 - Sequence cooldowns and other QOL
- First of all, now it works for everyone. Version 2.2 was crashing for 80% of users
- You can now set sequence cooldowns - minimal intervals that are required before the sequence can be performed on a single window. It should be high enough to be comfortable to use, but you need to have multiple in every ~20 minutes just in case. You can reset all timers (and their differences) by restarting the macro.
- Window quarters are replaced with "cells" and link all windows in one form or another. Currently there is no automatic way to adjust windows to more than 2 by 2, so it's currently for manual adjusting if you have very large screen resolution
- Now the macro tries to return to your previous window when it's done
The last feature may have bugs, but they don't seem that significant and I need to release this asap due to previous version not working, my exams in a few days and me wanting to experiment with some features that shouldn't delay this version in any way. Also, you can fully disable the last feature if it produces any issues.
WindowSwitcher V2.2 - Macro input interruptions and custom keybinds
A lot has changed, but mainly:
- Now the macro can wait a bit when you interrupt it with own inputs (off by default)
- You can configure all keybindings
V2.1 - Key Sequences
- The whole config was improved
- Now you can have an entire key sequence for the macro instead of a single key
- You can even have multiple sequences stored in config and activate them on specific window groups when needed
- Many other small additions/improvements
V2.0 - CMake version with own config
A version this exact repository starts with.
Now the project is built with CMake and has it's OWN CONFIG!
The config is pretty advanced, considering that this is made in C++ with a bunch of issues here and there
A stable legacy version
A release from the previous repository