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🐸 PlatformerGame – 2D Unity Platformer

PlatformerGame is a 2D side-scrolling platformer built in Unity, designed with responsive movement, smooth physics, and polished feel. It features mechanics like coyote time, double jumps, and a short-term save system to enhance player control and fluidity.


🎮 Gameplay Overview

The game emphasizes tight platforming with mechanics that make movement forgiving yet skill-based. Players navigate levels with jumps, timing, and momentum while avoiding hazards and aiming for smooth progression.

✨ Key Mechanics

  • 🟢 Coyote Time – jump shortly after leaving a ledge
  • 🟡 Double Jump – mid-air boost for advanced navigation
  • 🔵 Short-Term Save – respawn system for local checkpointing
  • 🎯 Polished Controls – consistent, tuned player movement

🖼️ Screenshots

Screenshot 2025-05-06 232952

Screenshot 2025-05-06 233054

Screenshot 2025-05-06 232921


🎮 Controls

Action Key / Input
Move Left/Right A / D or Arrow Keys
Jump Space
Double Jump Space (mid-air)
Restart Level R
Pause Esc

🛠️ Technologies

  • Unity Engine (2D URP)
  • C#
  • Animator + Rigidbody2D Physics
  • Custom jump and gravity logic

📦 Project Status

This project is currently paused. The prototype is complete and available for reference, inspiration, or future expansion.


📜 License

MIT — Feel free to use or adapt the code and mechanics for your own learning or projects.

About

A Platformer Game Project made for CS-3350 Game Development and Design

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