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v1.08.1

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@DeadAirRT DeadAirRT released this 23 Jul 02:41
· 16 commits to master since this release

v1.07.1 - Added exemption into expeditions targeting for peaceful tag factions for RE.

v1.07.2 - JobsSST - Added override library for default values that will run only once. Added filtering for station types for a faction to consider the sector as contested. Production stations in sectors must have a least one operational production module to be counted.
God - Added check for Eco (other mods can diff in for the check as well) that gives a warning when not detected and maxmodule setting is gt 10. Made maxmodule an adjustable value.
Menus - Cleaned up debug messages. Added maxmodule slider and incorporated warning if setting is higher than recommended due to mod detection. Changed wording on god quotas menu to be easier to understand.

v1.07.3 - Suppressed error output for when checking trade profit on ships/their commander not having defaultorder.id

v1.08 - Changed DA God station interval default to 2. Improved DA God raw resource and sunlight prioritization; the script will now use position logic before checking other sectors.

Updated menus to new color system from 7.0. Adjusted calculation for ware stored/wanted menu to include 50% of production station capacity since it better reflects the desired situation of full consumers and 1/2 full producers (selling ware for average price).

v1.08.1 - Fixed JobsSST override triggering multiple times. Updated economic strength menu to formatting of military strength menu. Added Ship Details Menu showing breakdown of ship purposes and types. Updated some header formatting to be more visible.

Full Changelog: v1.07...v1.08.1