v0.4.2
Important
While many softlocks have been fixed. Some softlocks may still occur. Some areas were untested such as Green Route 3 and many Hilbert Hotel rooms. Please bring my attention to them in Discord if they occur.
Note
Minimum version of the APWorld is now 0.6.7.
New Features:
- Colorsanity (Display name Randomise Color Reflects now) now has a new modes
- Off: Can Reflect All Colors
- Single Soul Piece: Only need 1 Soul Piece to reflect a colour
- Multiple Soul Pieces: Need Multiple Soul Pieces to reflect colours for any enemy tied to an Time Hub area.
- APWorld now written with Rule Builder. Should also now partially support Universal Tracker now? Needs more work anyway.
- Colours are now "X Soul Piece". To make them stand out more.
Client Fixes
- Fixed Main Screen Button layout. Settings are now selectable again.
- Fixed Auto-unlocking Everhood 1 and Bird Island in Door Key mode.
- Death Coin from completing Bird Island should now correctly collect.
- Updated Multiclient.net to 6.7.1. (Now more stable in larger syncs/asyncs)
- Door Key Off fixes:
- Home Town door now correctly spawns after defeating dragon.
- Everhood 1 door will now spawn after entering Everhood 1 once.
- No longer can activate the final sequence without having completed Everhood 1. (Could teleport back after defeating Dmitri)
- Softlock fixes:
- Force open the East Gate in the Mining Base Tunnels if you have defeated Gorilla once.
- Can now trigger the briefing cutscene to get to the castle again in the Veggie War.
- No longer get stuck trying to start the final Mushroom Bureau cutscene if you did not complete either side.
- Fixed loading into Tutorial Spaceship no longer allowing you to interact with Boatman.
AP World fixes
- Fixed Hilbert Hotel and VIP Ticket not requiring its keys logically in non-door key options.
- Actually add Bird Island and Everhood keys.
- Fixed multiple issues with additional hub 1 areas and act 2 settings, when not doing door keys.
- Actually made Irvine Pocket Dimension reliant on finishing Mushroom Bureau when not doing door keys.
- A number of minor logic errors that were caught in the rewrite.
Installation
Melonloader
Melonloader is required to play with this mod. However reinstalling it is not required on update.
- Download MelonLoader.Installer.exe from https://github.com/LavaGang/MelonLoader/releases/latest and run it.
- Choose the automated tab, click the select button and browse to
Everhood 2.exe.- You can find the folder in steam by finding the game in your library, right clicking it and choosing Manage→Browse Local Files.
- If you click the bar at the top telling you your current folder, this will give you a path you can copy. If you paste that into the window popped up by MelonLoader, it will automatically go to the same folder.
- The launcher will automatically default to the latest version.
- If the latest version is not working: Untick Latest and select 0.6.6.
- Click install. Once finished run the game once.
Mod Install
1.Download ArchipelagoEverhood.zip.
2. Head to the Everhood folder and open up /mods/.
3. Extract the contents of the .zip file into mods.
- Ensure that
ArchipelagoEverhood.dllandArchipelago.MultiClient.Net.dllare under/mods/and not within a sub folder.
- Run the game. If a new button appears on the start screen the mod was installed correctly.