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4: Install: Installing Old Versions
ADM8 edited this page Jun 7, 2026
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Note: These versions can have a lot of bugs :)
Inside the Release SourceCode.zip files are shaders and pieces of code that are supposed to replace vannila code
- Overwrite RenderRayTracingPrimaryRaysView() Function Declaration at line 1083
- Overwrite the if (DebugVisualizationMode == RAY_TRACING_DEBUG_VIZ_PRIMARY_RAYS) block at line 1680
- Overwrite the Whole file
- Add all shaders into Engine/Shaders/Private/RayTracing
- If Unreal Engine complains about Project Version, Select "Convert in place"
- When Loaded, load the emptytestmap level
- After that select the AquarayController Actor and in the Properties Panel click the "Enable AquaRay" Button to start the Renderer (and hope it doesnt blow up)