DeepNull Reforged 4.2.1
Hotfix release for Minecraft 1.21.1 on NeoForge.
Fixes
- Fixed tossed-item pickup delay applying globally. The 10-second pickup delay now only applies to player-thrown items that a carried DeepNull can actually accept or void.
- Fixed AE2-style multi-side fluid extraction from docked DampNulls using stale capability state, which could duplicate fluids during automation pulls.
- Fixed docked DeepNull/DampNull item, fluid, and energy capabilities so side-based automation reads the live docked null state instead of stale snapshots.
- Fixed DeepNull stored stacks being exposed to external item automation as normal capped stacks, which could cause tools like Building Gadgets to collapse large stored counts down to one stack.
- Fixed Crafting Tweaks compatibility on newer API variants so the DeepNull return-to-storage integration no longer fails during init.
- Fixed Docking Station block capability extraction paths used by automation mods such as Pipez, including generator-buffer extraction.
Testing
- Added regression coverage for compatible vs incompatible player-thrown item pickup delay.
- Added regression coverage for large DeepNull stored stack counts through visible item capabilities.
- Added regression coverage for docked fluid capability side queries to prevent stale-state duplication.
- Added regression coverage for Docking Station generator-buffer extraction through block capabilities.
- Added Crafting Tweaks compatibility tests for both older and newer add-grid API signatures.
- Verified with build plus GameTest server using AE2 and Mekanism runtime deps: all 43 required GameTests passed.