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DeepNull Reforged 4.2.1

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@DeepDaddyTTV DeepDaddyTTV released this 15 May 03:40
· 4 commits to 1.21.1 since this release

DeepNull Reforged 4.2.1

Hotfix release for Minecraft 1.21.1 on NeoForge.

Fixes

  • Fixed tossed-item pickup delay applying globally. The 10-second pickup delay now only applies to player-thrown items that a carried DeepNull can actually accept or void.
  • Fixed AE2-style multi-side fluid extraction from docked DampNulls using stale capability state, which could duplicate fluids during automation pulls.
  • Fixed docked DeepNull/DampNull item, fluid, and energy capabilities so side-based automation reads the live docked null state instead of stale snapshots.
  • Fixed DeepNull stored stacks being exposed to external item automation as normal capped stacks, which could cause tools like Building Gadgets to collapse large stored counts down to one stack.
  • Fixed Crafting Tweaks compatibility on newer API variants so the DeepNull return-to-storage integration no longer fails during init.
  • Fixed Docking Station block capability extraction paths used by automation mods such as Pipez, including generator-buffer extraction.

Testing

  • Added regression coverage for compatible vs incompatible player-thrown item pickup delay.
  • Added regression coverage for large DeepNull stored stack counts through visible item capabilities.
  • Added regression coverage for docked fluid capability side queries to prevent stale-state duplication.
  • Added regression coverage for Docking Station generator-buffer extraction through block capabilities.
  • Added Crafting Tweaks compatibility tests for both older and newer add-grid API signatures.
  • Verified with build plus GameTest server using AE2 and Mekanism runtime deps: all 43 required GameTests passed.