Releases: DeflectoMC/Multiplayer-Possible
Release list
V2.0.0-Major-Release
Version 2.0.0 Is Here, with Java and Bedrock Support
Changes:
High Support with minimal bugs
This version uses a program that works very well with over 70+ stars on GitHub, called Gole.
Because that program is so well written, release 2.0.0 of this project has far less bugs and now supports Minecraft: Bedrock Edition in addition to Minecraft: Java Edition.
When you first run Multiplayer-Possible 2.0.0, the GUI will ask you to download a single dependency and will open a folder for you to put the dependency in.
Future Additions & Plans
From now on I will be focusing on making Multiplayer-Possible as user friendly as possible. Now that free multiplayer works for everyone, it'll be smooth sailing from here 🙂
Plans:
- Updated video tutorial
- Fabric & Forge mod
- Bukkit/Paper/Spigot plugin
- New Option: One command for all your friends to join your server
Downloads
V1.4.0-UDP
Uses UDP instead of TCP
Uses a library (Reliable UDP) to get the job done
V1.4.0
Changes
Many improvements on ease of use and network support.
- Reduced the time needed to connect
- Connections now use client/server model
- No longer timing based; you and your friend's computer clocks can be out of sync without causing any problems
- You now only need to type one nickname, not two
- May fix issues that our testers were having in making connections with other players
V1.1.0-Bukkit-Beta
Update README.md
UDP-Experiment
In the future, Multiplayer-Possible will have both UDP and TCP support; for now it only supports TCP.
If you're having any issues connecting due to a Symmetric NAT or other issues, try this.
If it works, then Multiplayer-Possible will work in the future for you when UDP support is added.