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CardShopCoop v1.0.23

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@DeliriumPulse DeliriumPulse released this 06 Jul 01:55

Big verified bug-fix pass. A multi-agent audit of every subsystem against the decompiled game, with each finding adversarially verified. 25 fixes.

Trades & money

  • Haggle price no longer reads $0 (it committed only on focus-loss; now force-committed on Accept).
  • A guest buying furniture the host's catalog lacks is now refunded instead of silently charged with nothing delivered.
  • Shared wallet can't be overspent negative; wallet/XP now re-send every 15s so a dropped packet self-heals.
  • Traded/donated/re-graded graded cards no longer ghost as "fake" on the other side.

Packs, binder & customers

  • Guest no longer freezes on the first card when opening a pack.
  • A traded/pulled card shows in an already-open binder immediately.
  • Customers stop blinking out for the guest; the red "!" trade prompt is visible; female workers show as female.

Boxes, furniture & world

  • Empty boxes can be taken again (count no longer strands); loose boxes stop scattering to the wrong spot.
  • Generic furniture no longer duplicates, and an unresolved box no longer blocks selling/unpacking furniture.
  • Shop light switch now syncs; decorations appear for the guest.
  • Tutorial/task progression now syncs — the guest's task panel advances instead of sticking on "Set the shop sign to OPEN."

Networking: a single oversized reliable packet can no longer freeze all guest state; population sync no longer stops past 250 objects.

Both players must run 1.0.23 — the launcher updates automatically. Full details in CHANGELOG.md.