CardShopCoop v1.0.27
Graded cards now sync (Grading Overhaul).
The mod was throwing away every graded card. With Grading Overhaul installed, a graded card's grade is an encoded value (grading company + grade + certificate number), not a plain 1–10 — and an old safety guard treated anything above 10 as "corrupt" and dropped it. That's why graded cards never showed up in the other player's binder, showed only the red "!", or turned "fake" (the game's grading anti-cheat was re-stamping them because they arrived un-registered).
- The guard is gone; graded cards now register properly with Grading Overhaul on arrival (binding the host's certificate), so they appear with the correct grade and stop churning.
- Graded-card prices sync too (routed through Grading Overhaul's own price store).
- Both players still need the same grading mods (the join handshake enforces matching mods). Without a grading mod, nothing changes.
This is the first build that actually attempts modded-grade sync — if a graded card looks wrong, grab a BepInEx\CardShopCoop_<number>.log from both PCs. Includes everything from 1.0.26.
Both players must update — the launcher does it automatically.